Right now, it uses a weird "import_" method on String which should either be replaced or at least hidden behind some syntax. But it does roughly the right thing. Still lots of corner cases to clean up and stuff to fix. In particular: - Need to handle compilation errors in imported modules. - Need to implicitly import all core and IO types into imported module. - Need to handle circular imports. (Just need to give entry module the right name for this to work.)
Wren is a small, fast, class-based concurrent scripting language
Think Smalltalk in a Lua-sized package with a dash of Erlang and wrapped up in a familiar, modern syntax.
IO.print("Hello, world!")
class Wren {
flyTo(city) {
IO.print("Flying to ", city)
}
}
var adjectives = new Fiber {
["small", "clean", "fast"].map {|word| Fiber.yield(word) }
}
while (!adjectives.isDone) IO.print(adjectives.call)
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Wren is small. The codebase is about 5,000 lines. You can skim the whole thing in an afternoon. It's small, but not dense. It is readable and lovingly-commented.
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Wren is fast. A fast single-pass compiler to tight bytecode, and a compact object representation help Wren compete with other dynamic languages.
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Wren is class-based. There are lots of scripting languages out there, but many have unusual or non-existent object models. Wren places classes front and center.
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Wren is concurrent. Lightweight fibers are core to the execution model and let you organize your program into an army of communicating coroutines.
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Wren is a scripting language. Wren is intended for embedding in applications. It has no dependencies, a small standard library, and an easy-to-use C API. It compiles cleanly as C99, C++98 or anything later.
If you like the sound of this, give it a try! Even better, you can contribute to Wren itself.