Add a vertical slice of real libuv integration by introducing a "timer" CLI module with a Timer class and static sleep() method. This required significant infrastructure changes: setting up libuv event loop in the CLI, creating a new src/module directory for CLI modules, updating all build scripts (Makefile, wren.mk, Xcode project) to handle the new module compilation, and reorganizing CLI code by moving REPL logic from main.c to vm.c. The generate_builtins.py script was also updated to support copying Wren sources into the module directory.
Wren is a small, fast, class-based concurrent scripting language
Think Smalltalk in a Lua-sized package with a dash of Erlang and wrapped up in a familiar, modern syntax.
IO.print("Hello, world!")
class Wren {
flyTo(city) {
IO.print("Flying to ", city)
}
}
var adjectives = Fiber.new {
["small", "clean", "fast"].each {|word| Fiber.yield(word) }
}
while (!adjectives.isDone) IO.print(adjectives.call())
-
Wren is small. The codebase is about 5,000 lines. You can skim the whole thing in an afternoon. It's small, but not dense. It is readable and lovingly-commented.
-
Wren is fast. A fast single-pass compiler to tight bytecode, and a compact object representation help Wren compete with other dynamic languages.
-
Wren is class-based. There are lots of scripting languages out there, but many have unusual or non-existent object models. Wren places classes front and center.
-
Wren is concurrent. Lightweight fibers are core to the execution model and let you organize your program into an army of communicating coroutines.
-
Wren is a scripting language. Wren is intended for embedding in applications. It has no dependencies, a small standard library, and an easy-to-use C API. It compiles cleanly as C99, C++98 or anything later.
If you like the sound of this, let's get started. You can even try it in your browser! Excited? Well, come on and get involved!