Native WhatsApp Web multi-device client in C++ (src/whatsapp/, namespace detz::wa), built on OpenSSL plus a vendored public-domain ed25519 ref10 (third_party/ed25519, zlib) for XEdDSA and the nayuki QR generator (third_party/qrcodegen, MIT); no new runtime dependency. - WaCrypto, WaBinary, WaProto, WaNoise, WaSignal, WaDevice, WaSocket, WaClient, WaStore, WaQr, WaWizard. - Verified offline against golden vectors captured from the real Baileys client (tests/whatsapp_data, from jfelipesjc/wa-go, MIT): HKDF/PBKDF2 RFC vectors, XEdDSA roundtrips, codec battery 19/19, ClientPayload byte-exact, the Noise handshake, and a 4-exchange Signal session byte-exact. Unit test build/whatsapp_test (16/16), run_all step whatsapp.unit. - Verified live against web.whatsapp.com: `detz --whatsapp-link` connects, completes the Noise handshake, receives pair-device, renders a scannable QR in the terminal, and persists the device to the vault (whatsapp/<profile>.db). Also --whatsapp-status / --whatsapp-unlink. - Agent tools whatsapp_send and whatsapp_contacts (detz-only, in DetzTools). - Pairing completion after the phone scans, and the message send path (usync + prekey fetch + Signal encrypt + send node), are ported faithfully from whatsmeow but unverified in-tree (no linked account in development). send_image and own-device fan-out are not wired yet. See docs/whatsapp.md. Also in this snapshot: the terminal-screenshot tool (src/termshot/, terminal_screenshot, docs/termshot.md, research/terminal-screenshot-rendering) and a concurrent session's in-progress llm/muse failover changes carried along in the shared files. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
50 lines
1.8 KiB
Markdown
50 lines
1.8 KiB
Markdown
# charmbracelet/freeze README
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## Metadata
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| Field | Value |
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| Institute | Molodetz Institute — Research & Retrieval Division |
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| Subject | terminal-screenshot-rendering |
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| Document type | Source Dossier |
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| Tier | 1 |
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| Source title | charmbracelet/freeze README |
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| Source URL | https://github.com/charmbracelet/freeze |
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| Source publisher / author | Charmbracelet |
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| Source type | repository |
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| Source date (published) | Unknown — not stated |
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| Date researched | 2026-10-27 |
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| Researched by | tai (agent), model: Claude Opus 5.5, on behalf of retoor |
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| Research method | direct page fetch |
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| Confidence | Medium |
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| Status | Active |
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## Summary
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Freeze is a Go CLI that turns code and terminal output into SVG, PNG or WebP images. The README documents capturing ANSI output with `--execute` and piping `tmux capture-pane -pet 1 | freeze -c full`; it does not explain how PNG rasterization works.
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## Key findings
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- Captures ANSI output with `--execute "cmd"`; TUI example `tmux capture-pane -pet 1 | freeze -c full`.
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- Output format follows the file extension: .svg, .png, .webp; default out.svg.
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- Default font JetBrains Mono 14 px, line height 1.2; `--font.file` embeds a TTF/WOFF/WOFF2 into the SVG.
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- MIT license; repository contains ansi.go, font.go, png.go (not read).
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## Pros / strengths
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Confirms the industry pattern this design copies: tmux capture-pane with escapes as the input.
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## Cons / limitations / caveats
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README only; PNG pipeline and whether a system font or rasterizer library is required were not stated. A Go binary dependency for detz.
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## Relevance to tai
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Rejected as a dependency (external Go binary, outline fonts); its `capture-pane -pet` input pattern was adopted.
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## Changelog
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| Date | Change |
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| 2026-10-27 | Initial dossier created. |
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