feat: vendor GYP and libuv dependencies directly into repository for offline builds

Remove dynamic dependency download during build by checking in libuv source and GYP build tooling. Update .gitignore to exclude intermediate build artifacts from the vendored deps directory, adjust Makefile to remove the now-unnecessary cleanall target and deps folder cleanup, and add the full libuv project tree including its own .gitignore, .mailmap, AUTHORS, CONTRIBUTING.md, ChangeLog, and LICENSE files.
This commit is contained in:
Bob Nystrom
2017-04-09 16:31:44 +00:00
parent 5916a401de
commit f25778d874
184 changed files with 83315 additions and 208 deletions
+245
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/* Copyright (c) 2013, Ben Noordhuis <info@bnoordhuis.nl>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef UV_SRC_HEAP_H_
#define UV_SRC_HEAP_H_
#include <stddef.h> /* NULL */
#if defined(__GNUC__)
# define HEAP_EXPORT(declaration) __attribute__((unused)) static declaration
#else
# define HEAP_EXPORT(declaration) static declaration
#endif
struct heap_node {
struct heap_node* left;
struct heap_node* right;
struct heap_node* parent;
};
/* A binary min heap. The usual properties hold: the root is the lowest
* element in the set, the height of the tree is at most log2(nodes) and
* it's always a complete binary tree.
*
* The heap function try hard to detect corrupted tree nodes at the cost
* of a minor reduction in performance. Compile with -DNDEBUG to disable.
*/
struct heap {
struct heap_node* min;
unsigned int nelts;
};
/* Return non-zero if a < b. */
typedef int (*heap_compare_fn)(const struct heap_node* a,
const struct heap_node* b);
/* Public functions. */
HEAP_EXPORT(void heap_init(struct heap* heap));
HEAP_EXPORT(struct heap_node* heap_min(const struct heap* heap));
HEAP_EXPORT(void heap_insert(struct heap* heap,
struct heap_node* newnode,
heap_compare_fn less_than));
HEAP_EXPORT(void heap_remove(struct heap* heap,
struct heap_node* node,
heap_compare_fn less_than));
HEAP_EXPORT(void heap_dequeue(struct heap* heap, heap_compare_fn less_than));
/* Implementation follows. */
HEAP_EXPORT(void heap_init(struct heap* heap)) {
heap->min = NULL;
heap->nelts = 0;
}
HEAP_EXPORT(struct heap_node* heap_min(const struct heap* heap)) {
return heap->min;
}
/* Swap parent with child. Child moves closer to the root, parent moves away. */
static void heap_node_swap(struct heap* heap,
struct heap_node* parent,
struct heap_node* child) {
struct heap_node* sibling;
struct heap_node t;
t = *parent;
*parent = *child;
*child = t;
parent->parent = child;
if (child->left == child) {
child->left = parent;
sibling = child->right;
} else {
child->right = parent;
sibling = child->left;
}
if (sibling != NULL)
sibling->parent = child;
if (parent->left != NULL)
parent->left->parent = parent;
if (parent->right != NULL)
parent->right->parent = parent;
if (child->parent == NULL)
heap->min = child;
else if (child->parent->left == parent)
child->parent->left = child;
else
child->parent->right = child;
}
HEAP_EXPORT(void heap_insert(struct heap* heap,
struct heap_node* newnode,
heap_compare_fn less_than)) {
struct heap_node** parent;
struct heap_node** child;
unsigned int path;
unsigned int n;
unsigned int k;
newnode->left = NULL;
newnode->right = NULL;
newnode->parent = NULL;
/* Calculate the path from the root to the insertion point. This is a min
* heap so we always insert at the left-most free node of the bottom row.
*/
path = 0;
for (k = 0, n = 1 + heap->nelts; n >= 2; k += 1, n /= 2)
path = (path << 1) | (n & 1);
/* Now traverse the heap using the path we calculated in the previous step. */
parent = child = &heap->min;
while (k > 0) {
parent = child;
if (path & 1)
child = &(*child)->right;
else
child = &(*child)->left;
path >>= 1;
k -= 1;
}
/* Insert the new node. */
newnode->parent = *parent;
*child = newnode;
heap->nelts += 1;
/* Walk up the tree and check at each node if the heap property holds.
* It's a min heap so parent < child must be true.
*/
while (newnode->parent != NULL && less_than(newnode, newnode->parent))
heap_node_swap(heap, newnode->parent, newnode);
}
HEAP_EXPORT(void heap_remove(struct heap* heap,
struct heap_node* node,
heap_compare_fn less_than)) {
struct heap_node* smallest;
struct heap_node** max;
struct heap_node* child;
unsigned int path;
unsigned int k;
unsigned int n;
if (heap->nelts == 0)
return;
/* Calculate the path from the min (the root) to the max, the left-most node
* of the bottom row.
*/
path = 0;
for (k = 0, n = heap->nelts; n >= 2; k += 1, n /= 2)
path = (path << 1) | (n & 1);
/* Now traverse the heap using the path we calculated in the previous step. */
max = &heap->min;
while (k > 0) {
if (path & 1)
max = &(*max)->right;
else
max = &(*max)->left;
path >>= 1;
k -= 1;
}
heap->nelts -= 1;
/* Unlink the max node. */
child = *max;
*max = NULL;
if (child == node) {
/* We're removing either the max or the last node in the tree. */
if (child == heap->min) {
heap->min = NULL;
}
return;
}
/* Replace the to be deleted node with the max node. */
child->left = node->left;
child->right = node->right;
child->parent = node->parent;
if (child->left != NULL) {
child->left->parent = child;
}
if (child->right != NULL) {
child->right->parent = child;
}
if (node->parent == NULL) {
heap->min = child;
} else if (node->parent->left == node) {
node->parent->left = child;
} else {
node->parent->right = child;
}
/* Walk down the subtree and check at each node if the heap property holds.
* It's a min heap so parent < child must be true. If the parent is bigger,
* swap it with the smallest child.
*/
for (;;) {
smallest = child;
if (child->left != NULL && less_than(child->left, smallest))
smallest = child->left;
if (child->right != NULL && less_than(child->right, smallest))
smallest = child->right;
if (smallest == child)
break;
heap_node_swap(heap, child, smallest);
}
/* Walk up the subtree and check that each parent is less than the node
* this is required, because `max` node is not guaranteed to be the
* actual maximum in tree
*/
while (child->parent != NULL && less_than(child, child->parent))
heap_node_swap(heap, child->parent, child);
}
HEAP_EXPORT(void heap_dequeue(struct heap* heap, heap_compare_fn less_than)) {
heap_remove(heap, heap->min, less_than);
}
#undef HEAP_EXPORT
#endif /* UV_SRC_HEAP_H_ */