"IO" -> "System".
Get rid of the separate opt-in IO class and replace it with a core System class. - Remove wren_io.c, wren_io.h, and io.wren. - Remove the flags that disable it. - Remove the overloads for print() with different arity. (It was an experiment, but I don't think it's that useful.) - Remove IO.read(). That will reappear using libuv in the CLI at some point. - Remove IO.time. Doesn't seem to have been used. - Update all of the tests, docs, etc. I'm sorry for all the breakage this causes, but I think "System" is a better name for this class (it makes it natural to add things like "System.gc()") and frees up "IO" for referring to the CLI's IO module.
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@@ -24,10 +24,10 @@ var minDepth = 4
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var maxDepth = 12
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var stretchDepth = maxDepth + 1
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var start = IO.clock
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var start = System.clock
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IO.print("stretch tree of depth ", stretchDepth, " check: ",
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Tree.new(0, stretchDepth).check)
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System.print("stretch tree of depth " + stretchDepth.toString + " check: " +
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Tree.new(0, stretchDepth).check.toString)
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var longLivedTree = Tree.new(0, maxDepth)
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@@ -44,10 +44,12 @@ while (depth < stretchDepth) {
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check = check + Tree.new(i, depth).check + Tree.new(-i, depth).check
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}
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IO.print((iterations * 2), " trees of depth ", depth, " check: ", check)
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System.print((iterations * 2).toString + " trees of depth " +
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depth.toString + " check: " + check.toString)
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iterations = iterations / 4
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depth = depth + 2
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}
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IO.print("long lived tree of depth ", maxDepth, " check: ", longLivedTree.check)
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IO.print("elapsed: ", (IO.clock - start))
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System.print("long lived tree of depth " + maxDepth.toString + " check: " +
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longLivedTree.check.toString)
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System.print("elapsed: " + (System.clock - start).toString)
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