Fix closures in methods.
A local name inside a method should always resolve to a self send even if there is a local variable with that name outside of the method.
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@@ -1230,9 +1230,13 @@ static int addUpvalue(Compiler* compiler, bool isLocal, int index)
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// not close over local variables.
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static int findUpvalue(Compiler* compiler, const char* name, int length)
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{
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// If we are at a method boundary or the top level, we didn't find it.
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if (compiler->parent == NULL || compiler->enclosingClass != NULL) return -1;
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// If we are at the top level, we didn't find it.
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if (compiler->parent == NULL) return -1;
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// If we hit the method boundary (and the name isn't a static field), then
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// stop looking for it. We'll instead treat it as a self send.
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if (name[0] != '_' && compiler->parent->enclosingClass != NULL) return -1;
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// See if it's a local variable in the immediately enclosing function.
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int local = resolveLocal(compiler->parent, name, length);
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if (local != -1)
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