DevPlace CI / test (push) Failing after 44m45s
Continuous Delivery could never be turned off once a crop was planted. Add a one-shot per-plot "stop after harvest" flag (POST /game/plot/stop, Devii tool game_plot_stop, game_plots.stop_after_harvest), cleared by the next plant, autoreplant claim or Refactor. Autoreplant now also respects crop locks through the shared _crop_lock predicate. Plan and measurements in happyplanting.md. Also includes the pending community sync, node network and related work in the tree; the full suite passed (4999) with all of it. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
6 lines
473 B
HTML
6 lines
473 B
HTML
<form method="post" action="/game/plot/stop" data-game-action="plot-stop">
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<input type="hidden" name="slot" value="{{ plot.slot }}">
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<input type="hidden" name="stop" value="{{ 'false' if plot.stop_after_harvest else 'true' }}">
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<button type="submit" class="btn btn-sm" aria-pressed="{{ 'true' if plot.stop_after_harvest else 'false' }}">{% if plot.stop_after_harvest %}▶ Resume auto-replant{% else %}⏹ Stop after harvest{% endif %}</button>
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</form>
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