@@ -134,6 +134,14 @@ class GameFarmOut(_Out):
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prestige_multiplier: float = 1.0
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prestige_min_level: int = 0
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prestige_available: bool = False
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refactor_cost: int = 0
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refactor_affordable: bool = False
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refactor_carryover_pct: int = 0
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refactor_carryover_preview: int = 0
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grant_available: bool = False
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grant_amount: int = 0
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grant_reason: str = ""
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treasury_balance: int = 0
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streak: int = 0
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daily_available: bool = False
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daily_reward: int = 0
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