Code Farm: per-plot auto-replant pause and crop-lock check; community sync and node work
DevPlace CI / test (push) Failing after 44m45s
DevPlace CI / test (push) Failing after 44m45s
Continuous Delivery could never be turned off once a crop was planted. Add a one-shot per-plot "stop after harvest" flag (POST /game/plot/stop, Devii tool game_plot_stop, game_plots.stop_after_harvest), cleared by the next plant, autoreplant claim or Refactor. Autoreplant now also respects crop locks through the shared _crop_lock predicate. Plan and measurements in happyplanting.md. Also includes the pending community sync, node network and related work in the tree; the full suite passed (4999) with all of it. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -59,6 +59,7 @@ def test_a_suspended_device_gets_no_ticket(client, member):
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response = client.post("/nodes/ticket", headers=bearer(secret))
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assert response.status_code == 403
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assert response.json()["error"]["reason"] == "suspended"
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assert response.json()["error"]["until"].startswith("20")
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def test_a_deleted_device_secret_stops_working(client, member):
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