Code Farm: per-plot auto-replant pause and crop-lock check; community sync and node work
DevPlace CI / test (push) Failing after 44m45s

Continuous Delivery could never be turned off once a crop was planted. Add a
one-shot per-plot "stop after harvest" flag (POST /game/plot/stop, Devii tool
game_plot_stop, game_plots.stop_after_harvest), cleared by the next plant,
autoreplant claim or Refactor. Autoreplant now also respects crop locks through
the shared _crop_lock predicate. Plan and measurements in happyplanting.md.

Also includes the pending community sync, node network and related work in the
tree; the full suite passed (4999) with all of it.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-17 02:23:43 +02:00
co-authored by Claude Sonnet 5.5
parent ce899fc5e1
commit 02ab747cd0
203 changed files with 11624 additions and 301 deletions
+12 -1
View File
@@ -27,6 +27,7 @@ type Limiter struct {
serverLimit ServerLimits
serverSet ServerSettings
hasServer bool
battery *batteryWatch
day string
used int64
active int
@@ -38,7 +39,7 @@ func NewLimiter(cfg Config, statePath string, now func() time.Time) (*Limiter, e
if err != nil {
return nil, err
}
limiter := &Limiter{cfg: cfg, loc: loc, now: now, statePath: statePath}
limiter := &Limiter{cfg: cfg, loc: loc, now: now, statePath: statePath, battery: newBatteryWatch(systemBattery, now)}
limiter.load()
return limiter, nil
}
@@ -165,6 +166,13 @@ func (l *Limiter) hoursCode() string {
return ""
}
func (l *Limiter) SetBatteryProbe(probe BatteryProbe, debugf func(format string, args ...any)) {
l.mu.Lock()
defer l.mu.Unlock()
l.battery = newBatteryWatch(probe, l.now)
l.battery.debugf = debugf
}
func (l *Limiter) Acquire() string {
l.mu.Lock()
defer l.mu.Unlock()
@@ -172,6 +180,9 @@ func (l *Limiter) Acquire() string {
if code := l.hoursCode(); code != "" {
return code
}
if l.serverSet.PauseOnBattery && l.battery.OnBattery() {
return RefuseBattery
}
if l.used >= l.capBytes() {
return RefuseBandwidth
}