Update Code Farm documentation

Document the current Code Farm mechanics across the docs: raids and
steal windows, prestige and refactor, defense upkeep and downgrade,
infrastructure and cosmetics, the community treasury and weekly grant,
market saturation, mastery, and the Era boards - in README.md, the root
and routers CLAUDE.md, and the game service CLAUDE.md.
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2026-07-26 16:46:41 +02:00
parent 5774d83ece
commit 7f17d69f5c
4 changed files with 63 additions and 16 deletions
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@@ -43,7 +43,7 @@ Prefixes are wired in `main.py`:
| `/xmlrpc` | xmlrpc.py - reverse-proxies XML-RPC calls to the forking XML-RPC bridge (`services/xmlrpc/`, supervised by `XmlrpcService` on loopback `config.XMLRPC_PORT`), which generates one XML-RPC method per documented REST endpoint from `docs_api.API_GROUPS` (`posts.create`, `feed.list`, ...). One struct of named params per call; auth via in-band `api_key`, `X-API-KEY`/`Bearer` header, or `http://user:pass@host/xmlrpc` Basic. Full introspection + `system.multicall`; REST errors become XML-RPC faults. Exempt from the rate limiter (enforced on the forwarded internal hop). See `devplacepy/services/xmlrpc/CLAUDE.md` |
| `/api` | devrant/ package - devRant-compatible REST protocol (`auth.py`, `rants.py`, `comments.py`, `notifs.py`). Translates devRant requests onto DevPlace data: rants<->posts, comments/votes onto the native engagement layer, devRant integer ids onto each table's auto-increment `id`. Token auth via `devrant_tokens`. See `routers/devrant/CLAUDE.md` for the deep detail on this tree |
| `/dbapi` | dbapi/ package - **primary-administrator-only, strictly READ-ONLY** generic database API over `dataset` (never inserts/updates/deletes/restores; the write surface was removed because it bypassed every per-route admin safeguard). `tables.py` (`GET /tables`, `GET /{table}/schema`), `crud.py` (read only: `GET /{table}` + `GET /{table}/{key}/{value}`, `?include_deleted`), `query.py` (`POST /query` hard SELECT-only validated read-only run; `POST /query/async` + `GET /query/{uid}` + `WS /query/{uid}/ws` via `DbApiJobService` kind `dbquery`), `nl.py` (`POST /nl` natural-language->SQL via the AI gateway, returns validated SELECT, `execute=true` runs it read-only). **Auth = the PRIMARY administrator only** (the earliest-created Admin, `utils.is_primary_admin` / `database.get_primary_admin_uid` - the same identity that gates backup downloads) by session/api_key (`services/dbapi/policy.py`); every other administrator is refused like a member, and there is **no internal-key path** - the gateway `internal_gateway_key()` is NOT accepted (no service-to-service access). SQL validated by `services/dbapi/validate.py` (sqlglot classify + suspicious-flag + read-only `EXPLAIN` dry-run). Devii tools `db_*` are read-only (list/get/query/nl; no write tools) and flagged `requires_primary_admin=True`, so they are added to the LLM tool list ONLY for the primary administrator (every other session never sees them and Devii is unaware they exist). `services/pubsub/policy.py` resolves its own admin/internal actor and does NOT reuse `dbapi.policy.caller_for`, so the primary-admin restriction does not leak onto the pub/sub bus. See `devplacepy/services/dbapi/CLAUDE.md` |
| `/game` | game/ package - the **Code Farm** idle game (`index.py` + `farm.py`): `GET /game` (page), `GET /game/state`, `GET /game/leaderboard?board=`, `POST /game/{plant,harvest,buy-plot,upgrade,fertilize,daily,grant,perk,prestige,legacy,mastery,quests/claim}`, `POST /game/{defense/upgrade,infrastructure/buy,cosmetics/buy,cosmetics/equip}`, plus social `GET /game/farm/{username}` and `POST /game/farm/{username}/{water,steal}`. See `devplacepy/services/game/CLAUDE.md` |
| `/game` | game/ package - the **Code Farm** idle game (`index.py` + `farm.py`): `GET /game` (page), `GET /game/state`, `GET /game/leaderboard?board=`, `POST /game/{plant,harvest,buy-plot,upgrade,fertilize,daily,grant,perk,prestige,legacy,mastery,quests/claim}`, `POST /game/{defense/upgrade,defense/downgrade,infrastructure/buy,cosmetics/buy,cosmetics/equip}`, plus social `GET /game/farm/{username}` and `POST /game/farm/{username}/{water,steal}`. See `devplacepy/services/game/CLAUDE.md` |
| (none) | push.py - web push + PWA: `GET`/`POST /push.json` (VAPID public key / subscription register), `GET /service-worker.js`, `GET /manifest.json` |
| (none) | docs.py (docs/ package) - the documentation site (prose pages + API reference). See `routers/docs/CLAUDE.md` for the deep detail on this tree (`DOCS_PAGES`, audience tiers, prose rendering pipeline) |
| `/pubsub` | pubsub.py - **database-free** publish/subscribe bus. `WS /pubsub/ws` (subscribe/unsubscribe/publish frames, `foo.*` wildcards), `POST /pubsub/publish` + `GET /pubsub/topics` (admin/internal). Lock-owner-gated WS (`4013` retry) so subscribers converge on one worker; topic authz in `services/pubsub/policy.py` (`user.{uid}.*` private, `public.*` shared, admin/internal anywhere, guests opt-in). In-process `services.pubsub.publish(topic, data)` for backends; frontend `app.pubsub`. See `devplacepy/services/pubsub/CLAUDE.md` |