Replace the fixed-size `MAX_PINNED` array of `Obj*` pointers with a dynamically allocated linked list of `PinnedObj` nodes, removing the 16-object limit and eliminating the `numPinned` counter. Update `pinObj` to accept a caller-provided `PinnedObj` stack variable and link it at the head of the list, and simplify `unpinObj` to pop the head without requiring the object argument. Adjust `wrenNewVM` to initialize the new `pinned` pointer to NULL, and modify `collectGarbage` to iterate the linked list instead of the array.