Simplified is valid func
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				| @ -24,7 +24,7 @@ class SudokuPuzzle extends EventTarget { | |||||||
| 	 * undefined is an empty cell, null is a cell that was cleared | 	 * undefined is an empty cell, null is a cell that was cleared | ||||||
| 	 * @typedef {(number|null|undefined)[]} SudokuState | 	 * @typedef {(number|null|undefined)[]} SudokuState | ||||||
| 	 */ | 	 */ | ||||||
| 	 | 
 | ||||||
| 	/** | 	/** | ||||||
| 	 * | 	 * | ||||||
| 	 * @type {SudokuState[]} | 	 * @type {SudokuState[]} | ||||||
| @ -198,9 +198,7 @@ class SudokuPuzzle extends EventTarget { | |||||||
| 	 * @return boolean | 	 * @return boolean | ||||||
| 	 */ | 	 */ | ||||||
| 	isValueValidForSlot(value, slot, state = this.#activeState) { | 	isValueValidForSlot(value, slot, state = this.#activeState) { | ||||||
| 		return !this.#boxGetValues(slot, state) | 		return !this.getValues(slot, state).has(value) | ||||||
| 			.union(this.#crossGetValues(slot, state)) |  | ||||||
| 			.has(value) |  | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	/** | 	/** | ||||||
|  | |||||||
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