Added def for undefined and null on SudokuState
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@ -22,6 +22,7 @@ function randInt(min, max) {
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class SudokuPuzzle extends EventTarget {
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class SudokuPuzzle extends EventTarget {
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/**
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/**
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* undefined is an empty cell, null is a cell that was cleared
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* @typedef {(number|null|undefined)[]} SudokuState
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* @typedef {(number|null|undefined)[]} SudokuState
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*/
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*/
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