use fxhash::FxBuildHasher;
use std::collections::HashMap;
type FxHashMap<K, V> = HashMap<K, V, FxBuildHasher>; //simpler, slightly faster
#[derive(Default, Debug, Clone)]
struct Node {
end: bool,
children: FxHashMap<char, Node>,
}
#[derive(Default, Debug, Clone)]
pub struct Trie {
root: Node,
}
impl Trie {
pub fn insert(&mut self, word: &str) {
let mut node = &mut self.root;
for char in word.chars() {
node = node.children.entry(char).or_default();
}
node.end = true;
}
pub fn contains(&self, word: &str) -> bool {
let mut current_node = &self.root;
for char in word.chars() {
match current_node.children.get(&char) {
Some(node) => current_node = node,
None => return false,
}
}
current_node.end
}
}