{% for plot in farm.plots %}
{% if plot.state == 'empty' %} {% if farm.is_owner %}
{% else %} Empty plot {% endif %} {% elif plot.state == 'growing' %} {{ plot.crop_name }} building {{ plot.watered_count }}/{{ plot.max_waters }} 💧 {% if plot.can_water %}
{% endif %} {% if farm.is_owner and plot.fertilize_cost %}
{% endif %} {% else %} {{ plot.crop_name }}{% if plot.is_golden %} ✨{% endif %} {% if farm.is_owner %}
{% elif plot.can_steal %}
{% elif plot.steal_reason == 'cooldown' %} Raided recently {% else %} Ready {% endif %} {% endif %}
{% endfor %} {% if farm.is_owner and farm.plot_count < farm.max_plots %}
{% endif %}