Better mouse behavior.

This commit is contained in:
retoor 2025-11-01 17:18:27 +01:00
parent 1640101f65
commit ff7d1db941

View File

@ -114,10 +114,10 @@ export class InputHandler {
// Handle camera panning // Handle camera panning
if (this.isRightMouseDown) { if (this.isRightMouseDown) {
const dx = (event.clientX - this.lastMouseX) * 0.1; const dx = (this.lastMouseX - event.clientX) * 0.3;
const dy = (event.clientY - this.lastMouseY) * 0.1; const dy = (this.lastMouseY - event.clientY) * 0.3;
this.app.renderer.moveCamera(-dx, dy); this.app.renderer.moveCamera(dx, dy);
this.lastMouseX = event.clientX; this.lastMouseX = event.clientX;
this.lastMouseY = event.clientY; this.lastMouseY = event.clientY;